Version 3.0.0 introduces:
- Support for WebSockets.
- Revised API documentation.
- Improved cookie handling.
Check the beta introductory article for full details and examples.
The new SDKs are available through CocoaPods or via direct download, as usual. Native demo projects on GitHub and on the App Store have also been updated to version 3.0.0 of the client library. Check them out.
Note: if you need download and example pointers, jump directly to the end of the post ("Get the SDKs").
A Sneak Peek into the Next Release
With the upcoming release of Lightstreamer Server version 7.0, the SDKs for iOS, macOS and tvOS, as well as the Android SDK, will jump directly to version 4.0.0, which will include fully revised APIs for Mobile Push Notifications.
Stay tuned!
Get the SDKs
Lightstreamer Client Library for iOS
Requirements
- Requires Lightstreamer Server version 6.1 or greater
- Includes 32 bit, 64 bit and bitcode segments (plus i386 and x64 segments for use with the simulator)
- Requires iOS version 8.0 or greater
- Requires linking with the following frameworks and libraries: SystemConfiguration.framework, Security.framework, iconv
- Requires ARC
Download Links
Lightstreamer Client Library for macOS
Requirements
- Requires Lightstreamer Server version 6.1 or greater
- Requires macOS version 10.9 or greater
- Requires linking with the following frameworks and libraries: SystemConfiguration.framework, Security.framework, iconv
- Requires ARC
Download Links
Lightstreamer Client Library for tvOS
Requirements
- Requires Lightstreamer Server version 6.1 or greater
- Includes 64 bit and bitcode segments (and x64 segment for use with the simulator)
- Requires tvOS version 9.0 or greater
- Requires linking with the following frameworks and libraries: SystemConfiguration.framework, Security.framework, iconv
- Requires ARC
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