We have started the beta testing of the new Lightstreamer Web Client library, v. 8.1.0.
The main difference with the previous version is in the connection setup mechanism, also known as stream-sense. With version 8.1.0, instead of creating a session over HTTP and then switching to WebSocket, a session is created directly over WebSocket, while preserving the ability to fall back to HTTP. This means that in most cases, clients are able to set up the streaming channel with one connection only instead of two, reducing the session initiation time and overhead.
The new beta library is available on npm and you can test it in non-production environments.
Please get back to us for any feedback and questions.
Monday, September 28, 2020
Lightstreamer Web Client 8.1.0-beta
Lightstreamer Server 7.1.2
We are happy to announce that Lightstreamer Server v. 7.1.2 is now publicly available.
You can download it, as usual, from https://lightstreamer.com/download/
This new distribution does not contain the Lightstreamer SDKs anymore. With time passing, every SDK has found its own home within standard repositories, depending on the platform. So, it makes no more sense to bundle them with the Server distribution. For example, the JavaScripts libs are available on npm, the Java libs on Maven, etc. You can find all the links on the same download page.
Furthermore, Lightstreamer Server v. 7.1.2 contains some minor fixes and improvements (check out the changelog).
Wednesday, February 26, 2020
New Lightstreamer .NET Standard Client v.5.0.0 Now Available
We are very excited to announce the availability of a brand new Lightstreamer client API for Microsoft .NET Standard specifications.
The new library introduces full support for the Unified Client API model, which we have been introducing in all Lightstreamer client libraries for some years now (indeed the first "Unified" library was JavaScript 6.0). The big advantage of using the Unified API is the same consistent interface and behavior are guaranteed across different client platforms. In other words, the same abstractions and internal mechanisms are provided for very different platforms (Web, Android, Java, iOS, .NET, Node.js, etc.), while respecting the conventions, styles, and best practice of each platform.
What's new
The new library introduces full support for the Unified Client API model, which we have been introducing in all Lightstreamer client libraries for some years now (indeed the first "Unified" library was JavaScript 6.0). The big advantage of using the Unified API is the same consistent interface and behavior are guaranteed across different client platforms. In other words, the same abstractions and internal mechanisms are provided for very different platforms (Web, Android, Java, iOS, .NET, Node.js, etc.), while respecting the conventions, styles, and best practice of each platform.
Tuesday, January 28, 2020
The New Features in Lightstreamer 7.1
We are extremely proud to announce the public availability of Lightstreamer 7.1, the best Lightstreamer ever!
Together with Lightstreamer Server 7.1, we released updated SDKs for Clients and Adapters.
This release contains hundreds of exciting improvements, optimizations, and fixes. Some of the main new features are highlighted below. To learn about all the other improvements and fixes, please go through the complete changelog.
Together with Lightstreamer Server 7.1, we released updated SDKs for Clients and Adapters.
This release contains hundreds of exciting improvements, optimizations, and fixes. Some of the main new features are highlighted below. To learn about all the other improvements and fixes, please go through the complete changelog.